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网页与界面设计

动画术语表 Animation Vocabulary

Emil KowalskiMITSkill 语言: 英文
协议已核对不含脚本低风险
演示真实运行记录 · claude-sonnet-5-5 · 2026年10月
I'm briefing a designer and don't know the right words. What are these called? 1. When a popover seems to grow out of the button I clicked instead of from its own middle. 2. When you drag past the end of a list on an iPhone and it resists and then snaps back. 3. When a number counts up quickly to its final value, like a revenue figure on a dashboard. 4. When a loading placeholder has a light sheen sweeping across it. 5. The effect where the page background moves slower than the foreground while I scroll. 6. When an element keeps its speed after I let go and flick it.
Skill: animation-vocabulary
  1. Origin-aware animation: An element animates out of its trigger, like a popover growing from the button that opened it instead of from its own center which is the default in CSS.

    • Related: Transform origin is the anchor point a scale or rotation grows or spins from. It's the CSS property that makes this work.
  2. Rubber-banding: Resistance and snap-back when you drag past a boundary (the iOS overscroll feel).

  3. Number ticker: Digits rolling or counting up to a value.

    • Pair it with Tabular numbers, which are fixed-width digits so numbers don't shift around as they change. They're essential for tickers, timers, and counters.
  4. Skeleton / Shimmer: A placeholder with a moving sheen shown while content loads.

  5. Parallax: Background and foreground move at different speeds while scrolling, creating depth.

  6. Momentum: Motion that carries velocity, especially after a drag or interruption.

    • Related: Velocity is how fast and in which direction an element is moving. A spring carries it into the next animation when interrupted, so a flicked element keeps its speed.
    • Related: Drag is moving an element by grabbing it, often with momentum when released.

Test run: six loose descriptions of motion effects. Each returned the glossary term, with related terms where they apply. Short run; the glossary is a fixed list, so effects outside it get an approximation.

它做什么

一个网页动画的反查词表。你描述自己看到或感觉到的(“有弹性”“滑出去”“自己画出来”),它返回匹配的术语和定义,最贴切的排在最前,再加一两个相近的备选,并说明差别(比如 Clip-path 和 Mask,或 Pop in 和 Bounce)。它按词表原文引用,没有完全对得上时会直说,并且只在自己的列表里作答,不会编造词。词表涵盖入场与退场、时序编排、变换、状态之间的过渡、滚动、反馈、缓动、弹簧、循环动效、细节效果、性能和动画原则。

输出

术语、一句话定义,必要时附上最接近的备选。

适合什么场景

知道想要什么效果、却叫不出名字的开发者、设计师和写作者,想要一个准确的词去向设计师或 AI 提需求。

说明与风险

低风险:纯指令文件,没有脚本,不联网,不写文件。它是一份固定的词表,所以词表里没有的效果,只会给出近似说法,或直说缺少对应术语。已用六段含糊的描述试用一次:每段都返回了词表里的术语,并在适用时附上相关术语。没有带问题调用时,它只回复一句问候。作者 Emil Kowalski,MIT 协议。

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